“A Decade Into Experiments With Gamification, Edtech Rethinks How to Motivate Learners”

Summary:
Manuj Dhariwal and Shruti Dhariwal, MIT Ph.D. candidates, were inspired by children's feedback to create CoCo Learn, a platform focused on fun and collaborative learning experiences, avoiding social media-like features. CoCo emphasizes co-creation without gamification, contrasting with many edtech platforms that prioritize gaming elements for engagement, and its focus on collaborative learning challenges the traditional competition-driven model. While CoCo emphasizes collaboration over competition, other platforms like Quizizz, Boddle, and Shoelace are exploring nuanced gamification strategies to balance engagement and learning outcomes.

Source: EdSurge

Date: May 9, 2023

Previous
Previous

“Does it Work? The Truth Behind Gamified Learning”

Next
Next

“Transformative impact of 5G on education”